Humusprivate beta

Verbatim

Verbatim editor

The convolution reverb: it quotes a real place word for word. Point it at an impulse response - a recording of how a room answers a single clap - and everything you play happens inside that room, repeated verbatim. A stone stairwell, a spring tank, a cathedral, a drainpipe: whatever the file holds becomes the space. Any ordinary audio file works as the impulse; the ones made for the purpose simply sound like rooms rather than notes.

Loading a space

Drop or pick the file in the strip at the top. The room is cooked on a swapped in cleanly, so loading never interrupts the sound. Loudness is normalised on the way in, which keeps wildly different files at a comparable level - the Mix knob stays meaningful when you audition a folder of rooms.

Parameters

Mixdry against wet, equal-power. Full left is the untouched signal, bit-exact; full right is only the room.
Pre mspredelay: the wet signal waits up to a quarter second before it answers, pushing the room back behind the direct sound.
Low Cuttrims the wet low end, where long rooms turn to mud. At its minimum it only steadies the very bottom.
Dampa high shelf-off on the wet path. Pull it down and the room's answer darkens, as if the walls grew softer.
REVplays the impulse backwards - the room breathes in instead of out. Swells that rise into the note, the classic reverse trick.